Side Quest: Antiheroes


The biggest side quest yet! Antiheroes adds 4 new classes and some options for some edgy familiars like a snake to constrict your foes, a webweaving spider, an imp to cast spells (unreliably), or the majestic petty dragon!

The new classes:
The Assassin - A terrifying melee killer with an incredible suite of abilities to deal massive damage. Their damage dice explode twice as much for some really satisfyingly crunchy hits!
The Monster Hunter - Monster hunters are utterly fearless and can make the most use of potions of any class. Their monster oil trait lets them empower three weapons at the start of each day against a certain type of monster granting great reward to players who can make informed guesses as to what their fighting that day.
The Black Knight - A powerful marauder who wields magic and might. The Black Knight gets fuel for his spells by suffering wounds or inflicting them with her rune weapon, a special mastercraft they begin their adventure with. The Black Knight lacks the defences of the other melee frontline but can regain wounds by killing foes.
The Witch - The arcane and the divine are but one practice to the witch. Her old gods can grant her priestly abilities with her magic. While the supernatural power she wields is versatile, be warned that even wizards will outfight her in a contest of steel.

Have fun with the new classes, they were great fun to write and I still have plenty of content coming up for Valiant Quest!

Files

valiantQuestLootHoard.pdf 129 kB
Mar 31, 2021
valiantQuestAntiheroes.pdf 265 kB
Apr 04, 2021

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